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![]() *Visual and Auditory Appeal* One of the game's strengths is its visual and auditory appeal. It also adds an element of replayability, as players strive to beat their previous scores within the given time frame. This time constraint creates a sense of urgency, pushing players to make quick decisions and strategic moves. Players must make the most of the allocated time to score as many points as they can. *The Element of Time* Adding an extra layer of excitement, "Hungry Crab" incorporates a time limit. As the player accumulates points, the game becomes progressively more challenging, with falling objects increasing in speed and frequency. Each strawberry and cake devoured contributes points to the player's score, creating a sense of accomplishment and competition. The game incorporates a scoring system that rewards players based on their performance. The challenge arises as these delectable treats fall at varying speeds and angles, demanding the player's swift and precise maneuvers to catch them. The objective is clear: eat as many strawberries and cakes as possible while they descend from the top of the screen. The player takes control of a hungry crab situated at the bottom of the screen. *The Game Mechanics* At its core, "Hungry Crab" is a game that exemplifies simplicity in gameplay. With the added elements of time constraints and scoring, the game takes players on a thrilling journey of skill, strategy, and entertainment. "Hungry Crab" is a charming and addictive adventure that features three main elements, a captivating backdrop, and a ravenous crab that has one primary goal: devouring falling strawberries and cakes. (Scratch)Hungry Crab: An Addictive Adventure *Introduction* In the realm of casual and browser-based games, there exists a delightful creation known as "Hungry Crab." This engaging game is a testament to the creativity and accessibility of the Scratch platform, where budding game developers can bring their imaginative ideas to life. It's a functional starting point that can be further customized and expanded upon as needed. ![]() This code provides a basic structure for a Note App with features for adding, editing, deleting, completing, sorting, and filtering notes. Local storage: The code uses `localStorage` to persistently store the notes, ensuring that they are still available when the user returns to the page. It hides notes that don't match the selected tag. Filtering notes by tag: Users can filter notes by selecting a tag from the dropdown menu. It filters the notes based on the search input in real-time. Searching notes: The code allows users to search for notes by text. Deleting completed notes: The "Delete Completed" button deletes all completed notes from the list and `noteItems`. Sorting notes: The "Sort" button sorts the notes based on their completion status, moving completed notes to the bottom of the list. The code also updates the `noteItems` array to reflect the completion status. Completing notes: When a note's checkbox is clicked, it toggles the "completed" class, visually indicating the note's completion status. Deleting notes: When the "Delete" button is clicked on a note, it prompts the user for confirmation and, if confirmed, deletes the note from the list and `noteItems`. After editing, the user can click the "Update" button to save changes. ![]() Editing notes: When the "Edit" button is clicked on a note, it allows the user to edit the note's text and tag. It also updates the filter options for tags. If so, it adds a new note to the list and stores it in the `noteItems` array. ![]() Here are some key functionalities implemented in the JavaScript code: - Adding notes: When the user submits the form, the code checks if a note and an optional tag are entered. It selects various HTML elements by their IDs and adds event listeners to them. It listens for the `DOMContentLoaded` event, ensuring that the JavaScript code is executed after the page has fully loaded. **JavaScript (`script.js`):** - It adds functionality to the Note App. It handles the appearance of completed notes and styles for the container. It defines the appearance of the note items, checkboxes, tags, and buttons. **CSS (`ali1.css`):** - It provides styles for various elements on the page, including fonts, colors, spacing, and button styles. It links to external CSS and JavaScript files (`ali1.css` and `script.js`). Here's a breakdown of what this code does: **HTML (`index.html`):** - It defines the structure of the web page, including form elements for adding notes, buttons for sorting and deleting notes, and a list to display the notes. This is an HTML, CSS, and JavaScript code snippet for a simple Note App. Here are just some of the past few years’ final projects, randomly ordered! GitHub Instagram LinkedIn Reddit Threads Twitter This is CS50 CS50’s Introduction to Computer Scienceĭavid J. ![]()
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